HTMN Devlog #1
Hi everyone so this is the first of many logs I'll be updating every week on thurday , minor major everything will be here.
Well first things first , I'm Shiack Heron I'm an Indie game dev sicne the year 2016, I've been learning and creating games this time and cuirrently I'm working on Humans Took My Neighbors the idea of this game came about as I'm a big fan of monsters and strange creatures so Imy first idea was to come up with some monsters protagonists, as for gameplay I like te top down games (I was playing a lot of gungeon when I came with this idea) So on june last year I started with development for the game, I 've been working on it for the better part of last year and most of the basic ideas are set, so you could say we are still in the production stage nearing the alpha.
these next weeks I'll be focusing on working on stages enemies and weapons to add more flavor to the game , I'll show you a playable version next week so stay tuned!
thanks for reading.
Humans Took My Neighbors!
Save your neighbors from the human invasion
Status | In development |
Author | CarlosMakesGames |
Genre | Action |
Tags | 2D, Horror, Monsters, Pixel Art, Top-Down, zombiesatemyneighbors |
Languages | English, Spanish; Latin America |
More posts
- HTMN Devlog #8 Giant baby!Feb 12, 2021
- Fixes and Tweaks to extended DemoFeb 05, 2021
- Kickstarter Extended Demo!Feb 03, 2021
- HTMN Extended Demo for Streamers!Jan 30, 2021
- HTMN Kickstarter is Live!Jan 26, 2021
- Unintrusive tutorial added!Jan 18, 2021
- Combat Update!Jan 17, 2021
- HTMN Devlog #5Jan 17, 2021
- HTMN Kickstarter and Demo!Jan 13, 2021
- HTMN Devlog #4Oct 01, 2020
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