Humans Took My Neighbors!
A downloadable Game
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In the small town of Monsternett, monsters get ready to celebrate their biggest Holiday, halloween, as Anthony and friends prepare for the special night, strange portals start to appear all around town curious monsters went in only to never come back out as the portals disappeared…
Then the portals reapered bringing strange crazy creatures looking to destroy and capture the monsterkin, and only Anthony and friends can stand up to them on Halloween’s eve.
Humans took my neighbors is a 2D top down action game inspired by classics like Zombies ate my neighbors and other top downgames, you’ll go through the neighborhoods saving as many monsters as you can, fighting humans ready to take every monster they see, and as you progress through the levels maybe find the cause for this invasion.
Anthony Albescu
He is a friendly and protective vampire especially when talking about his sister. He is competitive and loyal, he started the monster squad with his best friend and neighbor Fenrietta and when they started school they met Elsheip and Frankie who became the new members. He dreams of becoming a Sentinel like his father and be part of the Monster Council.
Fenrietta Brunt
She is a young wolf who loves nighttime and the outdoors. Her family moved to Monsternett when she was a young cub, as her mother was transferred to the Elite Castle guard of Dracula, they moved next to Anthony’s house and they became friends. Her father works as a professor in MonsterCademy. She wants to be a great warrior like her mother to be ready for any menace.
The game is currently in development and could use support please you can help on the patreon! stay tuned for devlog updates and more!
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Status | In development |
Rating | Rated 4.5 out of 5 stars (4 total ratings) |
Author | CarlosMakesGames |
Genre | Action |
Made with | Unity |
Tags | 2D, Horror, Monsters, Pixel Art, Top-Down, zombiesatemyneighbors |
Average session | A few minutes |
Languages | English, Spanish; Latin America |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- HTMN Devlog #8 Giant baby!Feb 12, 2021
- Fixes and Tweaks to extended DemoFeb 05, 2021
- Kickstarter Extended Demo!Feb 03, 2021
- HTMN Extended Demo for Streamers!Jan 30, 2021
- HTMN Kickstarter is Live!Jan 26, 2021
- Unintrusive tutorial added!Jan 18, 2021
- Combat Update!Jan 17, 2021
- HTMN Devlog #5Jan 17, 2021
Comments
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Interesting take on one of my favorite Genesis titles from my youth... Pretty epic that you got a bunch of streamers to play and record the game! :)
This is so cool! I hit a bit of blocker towards the end where I basically ran out of weapons but apart from that I absolutely loved this!!
Thank you for playing yeha I think the inventory management can be tough!
Looks like it'd be fun, but I don't have any money on my account on here.
Thank you
ya
Y bueno me encanta el concepto, tiene mucho potencial, es divertido, un poquito stiff, pero se puede mejorar, sobre todo el combate me resultó frustrante, pero si es un juego divertido deseo verlo completo, mucho animo
Muchas gracias por probarlo!
This was awesome! So stoked to see this get funded!!
haha cool, thanks for trying it out!