Combat Update!
Humans Took My Neighbors! » Devlog
HI! the combat was feeling alittle wonky so I've decided to add some visual cues and also alter the timing of the atacks, when the enemies first attack they become invulnerable and flash red but just afterwards during the attack they bewcome vulnerable again and if you hit them in that window you'll get an awesome counter hit which leaves them dizzy!
Files
Kickstarter Demo Windows 47 MB
Jan 17, 2021
Kickstarter Demo Mac 48 MB
Jan 17, 2021
Kickstarter Demo Linux 51 MB
Jan 17, 2021
Humans Took My Neighbors!
Save your neighbors from the human invasion
Status | In development |
Author | CarlosMakesGames |
Genre | Action |
Tags | 2D, Horror, Monsters, Pixel Art, Top-Down, zombiesatemyneighbors |
Languages | English, Spanish; Latin America |
More posts
- HTMN Devlog #8 Giant baby!Feb 12, 2021
- Fixes and Tweaks to extended DemoFeb 05, 2021
- Kickstarter Extended Demo!Feb 03, 2021
- HTMN Extended Demo for Streamers!Jan 30, 2021
- HTMN Kickstarter is Live!Jan 26, 2021
- Unintrusive tutorial added!Jan 18, 2021
- HTMN Devlog #5Jan 17, 2021
- HTMN Kickstarter and Demo!Jan 13, 2021
- HTMN Devlog #4Oct 01, 2020
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